Learn to Texture in 3D with Supplied Practice Models…


Learning Substance Painter 2021: From Beginner to Advance
In this course, you will gain a fundamental understanding of texturing 3D characters for all levels, and to do this we will be utilizing the popular texturing software Substance Painter 2021.
For first-time users, we do have an optional beginner level section for all to participate to go over all the basics of substance painter along with a beginner level model for you to work with to learn the software.
We’ll Go over:
- Basics of Substance Painter and its UI.
- Texturing 3D objects and Characters.
- How to use your own fun custom fabric material to be reused as you see fit.
- Going over the basics of Fill Layer Texturing vs Paint Layers.
- Understanding Smart Materials vs Materials through your workflow of texturing.
- Comprehending the importance of Masks Vs Geometry Masks.
- Learn Emissive Effects.
- Going over a easy yet effective skin templates from scratch.
- Expediting our workflow by re using our created materials across different UV maps.
- Demonstration in how we prepare our model with UVing for context and understanding the 3D texturing workflow.
This course is a continuing series of courses dedicated to assisting those with an interest in learning and practicing new texturing techniques through this powerful texturing software.
By the end of this course, I am confident you will have a strong foundation of understanding in 3D texturing and Substance Painter.