Learning Graphic Design

Animate a Rocket Launch in Blender

Create a Short film Animation of a Rocket Launch…

Animate a Rocket Launch: Smoke & Fire Simulation in Blender

In this course, we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9

Create a Short film Animation of a Rocket Launch

We will learn to model:

Section 1: Modeling

We will learn to model a space station, starting with the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place

Section 2: Texturing

We will create different shaders: Metal and assign them to our space station

We will fix the “Blurry” smoke by creating a specific shader for the smoke to make it look high quality

Section 3: Fluid Simulation

We will Make Fire & Smoke, then we will add forces to affect our fire & smoke

Section 4: Animation

We will animate our spaceship going up to space. We will use the graph editor to control the speed of our rocket

Section 5: Lighting

We will experiment with the new HDRI map in blender 2.9, changing the altitude to have the spacing effect

Section 6: Rendering

After Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result

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