Learning Graphic Design

Learning Substance Painter 2021

Learn to Texture in 3D with Supplied Practice Models…

Learning Substance Painter 2021: From Beginner to Advance

In this course, you will gain a fundamental understanding of texturing 3D characters for all levels, and to do this we will be utilizing the popular texturing software Substance Painter 2021.

For first-time users, we do have an optional beginner level section for all to participate to go over all the basics of substance painter along with a beginner level model for you to work with to learn the software.

We’ll Go over:

  • Basics of Substance Painter and its UI.
  • Texturing 3D objects and Characters.
  • How to use your own fun custom fabric material to be reused as you see fit.
  • Going over the basics of Fill Layer Texturing vs Paint Layers.
  • Understanding Smart Materials vs Materials through your workflow of texturing.
  • Comprehending the importance of Masks Vs Geometry Masks.
  • Learn Emissive Effects.
  • Going over a easy yet effective skin templates from scratch.
  • Expediting our workflow by re using our created materials across different UV maps.
  • Demonstration in how we prepare our model with UVing for context and understanding the 3D texturing workflow.

This course is a continuing series of courses dedicated to assisting those with an interest in learning and practicing new texturing techniques through this powerful texturing software.

By the end of this course, I am confident you will have a strong foundation of understanding in 3D texturing and Substance Painter.

divineworks

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