Sculpt, Model, Retopologize, Unwrap, Bake, Texture, Render & Composite ALL-IN-ONE Software!!
In this course, I will teach you the complete process of creating a professional full body character creation blender that is ready for movies or for game cinematics.
We will dive into unwrapping our character, optimizing, and organizing our UVs so we can get the most out of it for better higher quality resolution textures. With Blender’s built-in paint mode, we will hand paint our character’s skin and clothing from scratch.
I will show you how to create textures and materials to achieve realistic looking eyes, fabric, leather, and metal. We will go through the baking process to create our normal maps for our character.
To make realistic hair, we will use Blender’s particle system. I will show you the proper method of styling hair so you will have full control and produce the type of hairstyle that you really want.
We will also go to the steps of modeling a detailed medallion and an amazing looking sword that will serve as a prop for our character. Last you will light and render a beautiful image that you can use to boost your portfolio.
This course is for intermediate artists so before you dive into this, make sure that you have at least a basic understanding of Blender.
If you are looking to create a character that is 100% made in Blender, then this course is for you. You will learn sculpting, 3d modeling, unwrapping, texturing, baking, lighting, rendering, and compositing all just using one single outstanding program.
With this course, you can make sure that you will see a huge improvement in your skills like never before. Becoming a great character artist is a continuous journey that never ends, so come and join this course at Victory3D.
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